Initiative Tracker

Version: 0.9.0 (See CHANGE HISTORY below)


WHAT IS IT

Initiative is a program for tracking the initiatives of players in a D&D 3rd edition game.

It has many features including:

Tracking of initiative for players and NPCs
Refocusing, changing initiatives
Importing characters from PCGEN (http://pcgen.sourceforge.net)
A summary of combats screen for easy experience point totals, as well as tracking important combat events
Tracking of spells, including duration.
Hit Point tracking, including bleeding, stabilization, death and Raising
Pre-generate encounters, and save them.
Support for tokens - to tie Miniatures to particular combatants in the program - for large combats.


USING INITIATIVE
Initiative is simple to run.  If your environment is properly configured, you can just click on Initiative.jar and run.
If not, a shell script and batch file have been provided to make running Initiative simple.


USING INITIATIVE WITH PCGEN

Initiative comes with two files (psheetInitiative.xml & csheetInitiative.xml).  Just drop these into the pcgen outputsheets/htmlxml
folder, and then you will be able to export to files that Initiative can read.

The current export files should work with the 2.7.* 3.* series (as of 3.1.0) & 4.*


BUILDING/INSTALLING

Just unzip/untar the file into a directory, and run.


PROBLEMS/BUG REPORTS

Please send any reports of problems or bugs to soulcatcher@evilsoft.org.


CREDITS AND LICENSES

This package is copyright  2002 by Devon Jones (soulcatcher@evilsoft.org) and may be
distributed under terms of the License that is distributed with this package in the COPYING file (GNU GPL 2.0)


CHANGE HISTORY : Initiative

This is version 0.9.0:

0.9.0:
Added Hit Point Tracking, Bleeding, Stabilization & Ressurection
Added ability to save combatants in table out to a .init file - intended for saving pre-created encounters.  Does not save current initiative.
Added ability to copy and paste new combatants.
Added HP & Max HP columns
Fixed column widths, so that the next time you open the app, all the columns are the width you left them
Added # column, so that you can track an individual through a combat - intended for use with tokens (for when you have say 50 orcs)

0.8.1:
fixed column re-ordering
made the combat tab far more useful
added the ability for people to reset all preferences from the prefs window

0.8:
misc fixes, and testing
stabilized support for netbeans
made program OGL compatable

0.7:
Moved up to JDK 1.4
Added preferences
You can choose to track death & spells
You can order, resize, and display columns any way you want
removed the short info screens for each combatant
added more info on combat tracking
added initial support for NetBeans, to make this the first module of RPGFramework
increased the amount of information gleaned from pcgen, so taht the same file can be used for a future skills program
made the kill & cast spells buttons & the show dead checkbox dynamic based upon your prefs
Made the file dialog only find .init files

0.6:
Totally shuffled the way things are stored on the back end, allowing for more future flexibility
Added Status column - which cna track any number of things
Added the ability to see Dead combatants, and to bring them back (by removing 'Dead' from their status)

Initial public version 0.5:
Release


KNOWN ISSUES : Initiative
If the columns are re-ordered, some buttons don't seem to work (as well as in-line editing);

TODO : Initiative

- Add support for loading .init files via NetBeans
- Expand preferences dialog, that allow GMs to determine what to track, and many other things:
  - Spell Tracking: Done
  - Hit Point Tracking: Done
  - Combat (Attacks & Such)
  - Column Display and sort order defaults: Done - right click menu on table
  - choose to display the console/players/statblocks
- Networking, with GM as server
- Add support for loading in encounters: Done
- Add Hitpoint tracking (including bleeding): Done
- Smarter loading
- You tell me

