Initiative Tracker CHANGE HISTORY : Initiative This is version 0.9.0: 0.9.0: Added Hit Point Tracking, Bleeding, Stabilization & Ressurection Added ability to save combatants in table out to a .init file - intended for saving pre-created encounters. Does not save current initiative. Added ability to copy and paste new combatants. Added HP & Max HP columns Fixed column widths, so that the next time you open the app, all the columns are the width you left them Added # column, so that you can track an individual through a combat - intended for use with tokens (for when you have say 50 orcs) 0.8.1: fixed column re-ordering made the combat tab far more useful added the ability for people to reset all preferences from the prefs window 0.8: misc fixes, and testing stabilized support for netbeans made program OGL compatable 0.7: Moved up to JDK 1.4 Added preferences You can choose to track death & spells You can order, resize, and display columns any way you want removed the short info screens for each combatant added more info on combat tracking added initial support for NetBeans, to make this the first module of RPGFramework increased the amount of information gleaned from pcgen, so taht the same file can be used for a future skills program made the kill & cast spells buttons & the show dead checkbox dynamic based upon your prefs Made the file dialog only find .init files 0.6: Totally shuffled the way things are stored on the back end, allowing for more future flexibility Added Status column - which cna track any number of things Added the ability to see Dead combatants, and to bring them back (by removing 'Dead' from their status) Initial public version 0.5: Release KNOWN ISSUES : Initiative If the columns are re-ordered, some buttons don't seem to work (as well as in-line editing); TODO : Initiative - Add support for loading .init files via NetBeans - Expand preferences dialog, that allow GMs to determine what to track, and many other things: - Spell Tracking: Done - Hit Point Tracking: Done - Combat (Attacks & Such) - Column Display and sort order defaults: Done - right click menu on table - choose to display the console/players/statblocks - Networking, with GM as server - Add support for loading in encounters: Done - Add Hitpoint tracking (including bleeding): Done - Smarter loading - You tell me